AI Insights · Timothy · September 2022
Top 5 2D Cartoon Games on Android in Mexico Q3 2022
Explore the performance of the top 5 2D cartoon games on the Android platform in Mexico for the third quarter of 2022, including download trends, revenue, and active users.
In the third quarter of 2022, the top 5 2D cartoon games on the Android platform in Mexico showed varied performance metrics in terms of downloads, revenue, and active user engagement. Here is a detailed look at each app's performance based on data from Sensor Tower.
Pou from Zakeh saw its weekly downloads peak at approximately 163K in early August. However, by the end of September, downloads dipped to around 88K. Weekly revenue for the game fluctuated, reaching a high of about $336 in mid-September. Active users started at around 7.7M in late June but gradually declined to 6.4M by the end of September.
Among Us by Innersloth LLC experienced a steady decline in weekly downloads, starting from 118K in late June and dropping to about 69K by the end of September. Revenue trends showed a peak of approximately $777 in mid-September. Active users also saw a downward trend, beginning at 383K and ending the quarter at around 269K.
Plants vs. Zombies™ from Electronic Arts had a strong performance in terms of downloads, peaking at 123K in late July. Although downloads slightly fluctuated, they remained above 96K throughout the quarter. Revenue was relatively stable, peaking at approximately $533 in early August. Active users showed a healthy trend, starting at 628K and ending at 681K in late September.
2 3 4 Player Mini Games by Better World Games had a consistent download rate, averaging around 100K weekly downloads. The app maintained a stable active user base, with numbers hovering around 1.4M throughout the quarter.
Snake.io - Fun Snake .io Games by Kooapps Games saw its downloads peak at 134K in early August but experienced a decline to 87K by the end of September. Revenue for the app remained low, peaking at around $81 in early August. The active user base showed growth, starting at 530K in late June and increasing to 599K by the end of September.
This data highlights the dynamic nature of user engagement and revenue generation in the mobile gaming market. For more insights, visit Sensor Tower.